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title. Think it, Sketch it, Design it

date. 2016

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The game “Think it, Sketch it, Design it” was created as group effort to design a game based
around graphic design. Implementing influences from the game Cards Against Humanity, Uno,
and Apples to Apples, and artists like Timothy Goodman for his sharpie art work. The group
created a game that puts the designers against one another to work with the client through
communication and revisions to create the best logo possible chosen by the client at the end.